![]() Be careful if trying to keep Sir Lora alive as he will follow an undead leader into the deathfog.Cast Spirit Vision skill in her chamber. ![]() My way was to use a water arrow and follow with a fire arrow. Return and get the first barrel of Deathfog go up the stairs and immediately drop the barrel. Divinity original sin 2 deathfog WebQuest stages of The Secrets of the Dwarves. ![]() Rest, and carry the second one to the stairs. In the now safe area, drop one barrel of Deathfog. Ive done a quicksave before the fight started, but after finishing it the barrels. Inside the cargo, you will find the compass, but it's surrounded by deathfog, you need an undead character to retrieve it, or by using the Teleport spell. So what you want to do is to create steam. Here's how you'll need Telekinesis for this: Quickly grab the second barrel before the Kraken destroys it, likely killing you. I dont understand how the barrels come back after the Dallis boat fight. I like to play roleplaying, so persuading and then killing just for xp is. In the end though, just play the game how you want and have fun. If you look at it from purely xp, sometimes you can get the most by persuading, then killing them anyway. Know that doesnt help as much as you hoped. When you travel there, you need to teleport one of your companions to open the hatch. original-sin-2-cleric-guide-tips-tricks/ Best uses for Deathfog :: Divinity: Original Sin 2 General Divinity Original Sin 2: The Hold - Deathfog Room Vefur4. It varies, some persuasion will give you xp, some wont. Use the unique option with Beast to convince him.Īblewether will mark the location of her compass on your map.Now to stop him and end Ablewether's torment, do either: (1000 exp)Ĭast Spirit Vision skill in her chamber, and you will see it's the first mate's ghost torturing her. Later in the game you can switch points arround anyway with the mirror.Drowning her Sorrows is a Quest in Divinity: Original Sin II. Short description goes here.Īt the second floor of Driftwood Tavern, you meet Captain Ablewether, she asks you to stop the ringing bell that torments her. I would suggest just start with a point in telekenis, get a strenght companion. Or start with lone wolf and put massive points in strenght only. I saw this video where we can either give Alexander Deathfog from the ship, or using explosives. So i know for a fact this key is for that door, still wont open though, is it bugged or am i using the key wrong. I even cleared the entire level right up until i leave the ship. The key must go to it but its always saying its still locked. Either start a game with one point in telekenis and drag the barrels arround on the ship until you can leave. I started off playing fane, got a key to the stern room, which there is a locked door at the stern. Value: 3590, requirement lvl 12 Found on the wreck of the ship Peacemaker. I just put one point in telekinesis from start on my main char (you can move stuff arround despite their weight) So yeah if you do not have that at start or not enough strenght you might not able to take them at all. It's an amulet, 'Captain's Comass Amulet' - 56 Magic Armour, +1 Loremaster +1 Leadership + 2Lucky Charm and empty rune slot. I have 2 deathfog barrels at the moment and about to leave act1 (used the first on alexander outside the main gate of the fort) I tried, but it is too heavy, i can't even pick them up. Then put them in my inv -> click ladder to go up -> watch cutscene-> and on the beach i threw them out my inventory again until I had an companion with strenght to carry them arround. I just put one point in telekinesis from start on my main char (you can move stuff despite their weight) I just dragged the deathfog barrels arround on the ship until i was ready to leave it. Then put the barrel in your inventory as soon as that happens try run trough the wall of the room. Drag a normal barrel to the deathfog barrel room and stand in corner near the door. Originally posted by Weasels Ripped My Flesh:use the trick to grab an object with telekinesis form a distance.
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